Changes in incenp-plugins-0.9.0 ------------------------------- * Support chaining ChannelMasker objects. * Breaking: Do not invert image after nuclei segmentation. * Breaking: New interface for masking operations. * Support local thresholding algorithms. * Breaking: Use white pixels when extracting volumes. Changes in incenp-plugins-0.8.4 ------------------------------- * Speed up some masking operations. * Allow to invert the meaning of black/white pixels in binary masks. * Add the MASKTHR operation to the ChannelMasker. * A single ChannelMasker can now be applied to images with different channel orders. Changes in incenp-plugins-0.8.2 ------------------------------- * BatchReader: New interface to access row contents. Changes in incenp-plugins-0.8.1 ------------------------------- * Unified_Merge: Use a scrollable panel for channel settings. * BatchReader: Throw IOException if an image file does not exist. * Channelmasker: New COMBINE and INVERT operations. * New documentation powered by the Maven Site plugin. Changes in incenp-plugins-0.8.0 ------------------------------- * Convert the plugins to the ImageJ2 plugins API. * Merge the former incenp-ij-libaux class library. Changes in incenp-plugins 0.7.6 ------------------------------- * Draw labels over a black background. * Use label size value as read from the preferences. * Fix position of labels for individual channels. * Add draft manual. Changes in incenp-plugins 0.7.5 ------------------------------- * Add the "Copy overlay only once" option. * Fix out-of-bounds exception in the Extended_Panel plugin. * Fix some compile-time issues. Changes in incenp-plugins 0.7.4 ------------------------------- * Fix incorrect placement of labels. Changes in incenp-plugins 0.7.3 ------------------------------- * Allow Extended_Panel to work with 1-frame images. Changes in incenp-plugins 0.7.2 ------------------------------- * Add the "Offset first frame" option. * Add the "Use 00:00 format" option. Changes in incenp-plugins 0.7.1 ------------------------------- * Save more settings in the preferences.